Quick Write

What would someone have to say to convince you to change your mind? Write for two minutes.

What is Critical Thinking?

Quality of Thinking, Quality of Life

30 Days to Better Thinking and Better Living Through Critical Thinking

I recommend this book if you want additional readings to go along with this class and your textbook. Some of the ideas we will talk about are from this book.

Critical thinking, in a rich sense of the term, is self-guided disciplined thought that attempts to reason at the highest level of quality in a fairminded way.

From our textbook.

Critical comes from the Greek word krinein, meaning “to separate, to choose”; above all, it implies conscious inquiry (4).

According to Google:

Critical Thinking – the objective analysis and evaluation of an issue in order to form a judgment.

Vocabulary

Take a couple of minutes and look up these words.

  • Egocentric
  • Fallacy
  • Validity
  • Credibility
  • Evidence

 

Intro to Rhetoric

Language is an art form. Here is the Wikipedia definition of Rhetoric.

Rhetoric is the art of discourse, wherein a writer or speaker strives to inform, persuade or motivate particular audiences in specific situations.

Aristotle’s definition of rhetoric

“The faculty of observing, in any given case, the available means of persuasion

ethos pathos

Ethos: Appeals to Ethics, Credibility or Character. Ethics, ethical, trustworthiness or reputation, style/tone. The credibility of the speaker persuades.

Pathos: Appeals to Emotion. Emotional or imaginative impact, stories, values. Uses emotional response to persuade an audience.

Logos: Appeals to logic. Persuade by reason and evidence.

Four Defining Traits of a Game

  1. Goal. The outcome that the players will work to achieve. It focuses attention and gives you a sense of purpose.
  2. Rules. Limitations on how to achieve the goal. It will unleash creativity and foster strategic thinking.
  3. Feedback System. Tells players how close they are to achieving their goal. Provides motivation to keep playing.
  4. Voluntary Participation. Requires that you knowingly accept the goal, rules, and the feedback. You have the freedom to enter and leave the game at will.

With these four ideas in mind, how can we apply this to college?